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<td align="left" id="subTitle" class="titleTableSubTitle">Class&nbsp;MAdvSocketEvent</td><td align="right" id="subNav" class="titleTableSubNav"><a href="#propertySummary">Properties</a>&nbsp;| <a href="#methodSummary">Methods</a>&nbsp;| <a href="#constantSummary">Constants</a></td>
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<td class="classHeaderTableLabel">Class</td><td class="classSignature">public class MAdvSocketEvent</td>
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<td class="classHeaderTableLabel">Inheritance</td><td class="inheritanceList">MAdvSocketEvent <img class="inheritArrow" alt="Inheritance" title="Inheritance" src="../../images/inherit-arrow.gif"> <a href="MEvent.html">MEvent</a> <img class="inheritArrow" alt="Inheritance" title="Inheritance" src="../../images/inherit-arrow.gif"> flash.events.Event</td>
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<td class="classHeaderTableLabel">Subclasses</td><td><a href="../events/MRoomEvent.html">MRoomEvent</a></td>
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<p></p>
  MAdvSocketEvent est envoyé par un MAdvSocket lors d'un évènement déclenché par un utilisateur d'un MServer ou par la connexion.
  <p></p>
<br>
<hr>
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<a name="propertySummary"></a>
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<div class="summaryTableTitle">Public Properties</div>
<table id="summaryTableProperty" class="summaryTable " cellpadding="3" cellspacing="0">
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<th>&nbsp;</th><th colspan="2">Property</th><th class="summaryTableOwnerCol">Defined&nbsp;by</th>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#data">data</a> : String<div class="summaryTableDescription">
   Contient une donnée transmettre à l'écouteur ou null.</div>
</td><td class="summaryTableOwnerCol">MAdvSocketEvent</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#id">id</a> : uint<div class="summaryTableDescription">[read-only]
   Contient l'identifiant de l'utilisateur déclencheur de l'évènement ou 0.</div>
</td><td class="summaryTableOwnerCol">MAdvSocketEvent</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#value">value</a> : String<div class="summaryTableDescription">[write-only]</div>
</td><td class="summaryTableOwnerCol">MAdvSocketEvent</td>
</tr>
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<a class="signatureLink" href="#MAdvSocketEvent()">MAdvSocketEvent</a>(type:String, value:String, id:uint = 0, bubbles:Boolean = false, cancelable:Boolean = false)</div>
<div class="summaryTableDescription">
   Crée un objet MAdvSocketEvent.</div>
</td><td class="summaryTableOwnerCol">MAdvSocketEvent</td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#toString()">toString</a>():String</div>
<div class="summaryTableDescription">
   
   Convertit l'objet en chaine de caractères.</div>
</td><td class="summaryTableOwnerCol">MAdvSocketEvent</td>
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<a name="constantSummary"></a>
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<div class="summaryTableTitle">Public Constants</div>
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<th>&nbsp;</th><th colspan="2">Constant</th><th class="summaryTableOwnerCol">Defined&nbsp;by</th>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#CLOSE">CLOSE</a> : String = "closed"<div class="summaryTableDescription">[static]
   Evenement envoyé lors de la fermeture d'un MAdvSocket.</div>
</td><td class="summaryTableOwnerCol">MAdvSocketEvent</td>
</tr>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#CONNECT">CONNECT</a> : String = "connect"<div class="summaryTableDescription">[static]
   Evenement envoyé lors de la connexion d'un MAdvSocket.</div>
</td><td class="summaryTableOwnerCol">MAdvSocketEvent</td>
</tr>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#DATA">DATA</a> : String = "data"<div class="summaryTableDescription">[static]
   Evenement envoyé lors de la réception d'une donnée d'un MAdvSocket.</div>
</td><td class="summaryTableOwnerCol">MAdvSocketEvent</td>
</tr>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#ERROR">ERROR</a> : String = "error_closed"<div class="summaryTableDescription">[static]
   Evenement envoyé lors d'une erreur provoquant la fermeture d'un MAdvSocket.</div>
</td><td class="summaryTableOwnerCol">MAdvSocketEvent</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#GET_INFO">GET_INFO</a> : String = "get_info"<div class="summaryTableDescription">[static]
   Evenement envoyé lors de la réception d'informations d'un joueur.</div>
</td><td class="summaryTableOwnerCol">MAdvSocketEvent</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#IDENTIFIED">IDENTIFIED</a> : String = "identified"<div class="summaryTableDescription">[static]
   Evenement envoyé lors d'identification sur le serveur à la réception de l'id.</div>
</td><td class="summaryTableOwnerCol">MAdvSocketEvent</td>
</tr>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#LIST">LIST</a> : String = "liste"<div class="summaryTableDescription">[static]
   Evenement envoyé lors de la réception de la liste des personnes présentes dans un salon d'un MAdvSocket.</div>
</td><td class="summaryTableOwnerCol">MAdvSocketEvent</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#LOST_CONNECTED">LOST_CONNECTED</a> : String = "lost_user"<div class="summaryTableDescription">[static]
   Evenement envoyé lors de la déconnexion d'un joueur dans un salon d'un MAdvSocket.</div>
</td><td class="summaryTableOwnerCol">MAdvSocketEvent</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#NEW_CONNECTED">NEW_CONNECTED</a> : String = "new_user"<div class="summaryTableDescription">[static]
   Evenement envoyé lors de la connexion d'un joueur dans un salon d'un MAdvSocket.</div>
</td><td class="summaryTableOwnerCol">MAdvSocketEvent</td>
</tr>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#ROOM_CLOSED">ROOM_CLOSED</a> : String = "room_closed"<div class="summaryTableDescription">[static]
   Evenement envoyé lors de la fermeture d'un salon d'un MAdvSocket.</div>
</td><td class="summaryTableOwnerCol">MAdvSocketEvent</td>
</tr>
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<div class="detailSectionHeader">Property detail</div>
<a name="data"></a>
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<td class="detailHeaderName">data</td><td class="detailHeaderType">property</td>
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<code>data:String</code>&nbsp;&nbsp;[read-write]<p>
   Contient une donnée transmettre à l'écouteur ou null.
   </p><span class="label">Implementation</span>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function get data():String</code>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function set data(value:String):void</code>
<br>
</div>
<a name="id"></a>
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<td class="detailHeaderName">id</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
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<div class="detailBody">
<code>id:uint</code>&nbsp;&nbsp;[read-only]<p>
   Contient l'identifiant de l'utilisateur déclencheur de l'évènement ou 0.
   </p><span class="label">Implementation</span>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function get id():uint</code>
<br>
</div>
<a name="value"></a>
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<td class="detailHeaderName">value</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
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<div class="detailBody">
<code>value:String</code>&nbsp;&nbsp;[write-only]<span class="label">Implementation</span>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function set value(value:String):void</code>
<br>
</div>
<a name="constructorDetail"></a>
<div class="detailSectionHeader">Constructor detail</div>
<a name="MAdvSocketEvent()"></a>
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<td class="detailHeaderName">MAdvSocketEvent</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">constructor</td>
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<div class="detailBody">
<code>public function MAdvSocketEvent(type:String, value:String, id:uint = 0, bubbles:Boolean = false, cancelable:Boolean = false)</code><p>
   Crée un objet MAdvSocketEvent.
   </p><span class="label">Parameters</span>
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<td width="20px"></td><td><code><span class="label">type</span>:String</code> &mdash; Type de l'évènement.
   </td>
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<td class="paramSpacer">&nbsp;</td>
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<td width="20px"></td><td><code><span class="label">value</span>:String</code> &mdash; Valeur transmise à l'écouteur.
   </td>
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<td class="paramSpacer">&nbsp;</td>
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<td width="20px"></td><td><code><span class="label">id</span>:uint</code> (default = <code>0</code>)<code></code> &mdash; Identifiant de l'utilisateur ayant produit l'évènement. Vaut 0 si l'évènement n'est pas lié à un utilisateur spécifique.
   </td>
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<td class="paramSpacer">&nbsp;</td>
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<td width="20px"></td><td><code><span class="label">bubbles</span>:Boolean</code> (default = <code>false</code>)<code></code> &mdash; Determines whether the Event object participates in the bubbling stage of the event flow. The default value is false.
   </td>
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<td class="paramSpacer">&nbsp;</td>
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<td width="20px"></td><td><code><span class="label">cancelable</span>:Boolean</code> (default = <code>false</code>)<code></code> &mdash; Determines whether the Event object can be canceled. The default values is false.
   </td>
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</table>
</div>
<a name="methodDetail"></a>
<div class="detailSectionHeader">Method detail</div>
<a name="toString()"></a>
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<td class="detailHeaderName">toString</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td>
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<div class="detailBody">
<code>public override function toString():String</code><p>
   
   Convertit l'objet en chaine de caractères.
   </p><p></p>
<span class="label">Returns</span>
<table border="0" cellspacing="0" cellpadding="0">
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<td width="20"></td><td><code>String</code> &mdash; Une chaîne de caractères de la forme <code class="prettyprint">[ClasseObject paramètre1="valeur1" paramètre2="valeur2" ... ]</code> 
   </td>
</tr>
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</div>
<a name="constantDetail"></a>
<div class="detailSectionHeader">Constant detail</div>
<a name="CLOSE"></a>
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<td class="detailHeaderName">CLOSE</td><td class="detailHeaderType">constant</td>
</tr>
</table>
<div class="detailBody">
<code>public static const CLOSE:String = "closed"</code><p>
   Evenement envoyé lors de la fermeture d'un MAdvSocket.
   </p></div>
<a name="CONNECT"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">CONNECT</td><td class="detailHeaderType">constant</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public static const CONNECT:String = "connect"</code><p>
   Evenement envoyé lors de la connexion d'un MAdvSocket.
   </p></div>
<a name="DATA"></a>
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<tr>
<td class="detailHeaderName">DATA</td><td class="detailHeaderType">constant</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public static const DATA:String = "data"</code><p>
   Evenement envoyé lors de la réception d'une donnée d'un MAdvSocket.
   </p></div>
<a name="ERROR"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">ERROR</td><td class="detailHeaderType">constant</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public static const ERROR:String = "error_closed"</code><p>
   Evenement envoyé lors d'une erreur provoquant la fermeture d'un MAdvSocket.
   </p></div>
<a name="GET_INFO"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">GET_INFO</td><td class="detailHeaderType">constant</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public static const GET_INFO:String = "get_info"</code><p>
   Evenement envoyé lors de la réception d'informations d'un joueur.
   </p></div>
<a name="IDENTIFIED"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">IDENTIFIED</td><td class="detailHeaderType">constant</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public static const IDENTIFIED:String = "identified"</code><p>
   Evenement envoyé lors d'identification sur le serveur à la réception de l'id.
   </p></div>
<a name="LIST"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">LIST</td><td class="detailHeaderType">constant</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public static const LIST:String = "liste"</code><p>
   Evenement envoyé lors de la réception de la liste des personnes présentes dans un salon d'un MAdvSocket.
   </p></div>
<a name="LOST_CONNECTED"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">LOST_CONNECTED</td><td class="detailHeaderType">constant</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public static const LOST_CONNECTED:String = "lost_user"</code><p>
   Evenement envoyé lors de la déconnexion d'un joueur dans un salon d'un MAdvSocket.
   </p></div>
<a name="NEW_CONNECTED"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">NEW_CONNECTED</td><td class="detailHeaderType">constant</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public static const NEW_CONNECTED:String = "new_user"</code><p>
   Evenement envoyé lors de la connexion d'un joueur dans un salon d'un MAdvSocket.
   </p></div>
<a name="ROOM_CLOSED"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">ROOM_CLOSED</td><td class="detailHeaderType">constant</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public static const ROOM_CLOSED:String = "room_closed"</code><p>
   Evenement envoyé lors de la fermeture d'un salon d'un MAdvSocket.
   </p></div>
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